

Slows players and mobs by 90%, to about 0.5625 blocks per second sprinting, and reduces their damage taken by 80%. Slows players and mobs by 60%, to about 2.25 blocks per second sprinting, and reduces their damage taken by 60%. (doubles with every additional level)ĭamages 1 every second, making a total of 40 × 20 damage

Slows players and mobs by 60%, to about 2.25 blocks per second sprinting.ĭamages 12 × 6. Slows players and mobs by 15%, to about 4.75 blocks per second sprinting. Reduces melee damage by 20% of the base damage and 0.5 × 0.25. Ĭauses up to 38 × 19 damage over time, but does not reduce health below 1. Ĭauses up to 72 × 36 or 96 × 48 damage over time, but does not reduce health below 1. A sprinting leap of almost 6 blocks becomes possible and farmland is not affected by the player falling onto it.Ĭauses up to 36 × 18 damage over time at a rate of 1 every 50 ticks, but does not reduce health below 1. The mob/player falls at a much slower rate, and damage from hitting the ground is reduced to zero. These include: armor, items held in hand, arrows stuck into the player, a pig's saddle, a llama's carpet pattern, a shulker's yellow head, and the glowing eyes of spiders, phantoms, and endermen.

Some items are unaffected and so remain visible. The splash version make mobs or other players invisible. Mobs can detect and track the player only at close range, although the range increases when the player wears armor. The oxygen bar does not decrease when underwater. A command to give a Luck Potion is / give minecraft:potion ) Īllows the player to jump 1⁄ 2 blocks higher and reduces fall damage.įurther increases jump height to 2 1⁄ 2 blocks and further reduces fall damage.Īllows the entity to swim without drowning or needing to surface for air. The Potion of Luck and the Potion of Decay cannot be brewed. Water bottles can be fished up as junk items.Īlmost all potions are obtained by brewing. Wandering traders have a chance to drop a Potion of Invisibility if they die while drinking the potion. Witches can drop potions of Healing, Fire Resistance, Swiftness, or Water Breathing if they die while drinking that potion.
